Third-Computing Revolution
To ensure the event is purposeful, meaningful and coherent, I’m writing a guiding narrative to share with speakers before starting to solicit their talk titles and descriptions next week. The final narrative will probably have 4-5 sections. This post contains the first-section draft.
Computing is integrating with the human being. It began with the mobile phone; particularly when mobile underwent a revolution starting in 2007 to become an “open”, always-connected, general purpose, multi-sensor1, pocket computer2.
This has positioned it onto a path of increasing ability to capture and ascertain “intimate data”; data that is close-to-body and data about how we live our lives. The breadth and depth of which continues to increase as built-in sensors and data gathering apps (such as health, fertility, fitness and nutrition), proliferate.
Over the same time period a new computing category arose and is now mainstream – “wearables”, referring to bodily worn (such as a wrist strap), multi-sensor, miniature electronic and computing devices that measure aspects of oneself, usually for basic goals related to health, fitness and other aspects of wellbeing such as mood improvement. Wearables are also on a path of increasing built-in sensors and ability to capture/derive more intimate data and with increasing accuracy.
Together3 they’re bordering to cross a human-computer integration threshold that will usher in the “third-computing revolution4”; an epoch of human-computer symbiosis.
The symbiosis is an exceptional commercial opportunity. But it’s also both a dystopian hazard as well as a historic opportunity to vastly improve the human condition.
Hyper Wellbeing was conceived to leverage the symbiosis for improvement of the human condition while facilitating the commercial opportunities.
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